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This page describes how to install and uninstall JDK 8 for OS X computers.

This page has these topics:

See 'JDK 8 and JRE 8 Installation Start Here' for general information about installing JDK 8 and JRE 8.

See 'OS X Platform Install FAQ' for general information about installing JDK 8 on OS X.

Mar 04, 2021 Installing Visual Studio for Mac allows you to start writing code for your apps. The following guides are provided to guide you through the next steps of writing and deploying your projects. Hello, iOS; Device Provisioning(To run your application on device). Hello, Android; Using the Xamarin Android SDK Manager; Android SDK Emulator.

System Requirements

Jan 21, 2021 To add a new macOS or iOS SDK to your development system from a Mac: Select Tools Options Deployment SDK Manager. Click the Add button. On the Add a New SDK dialog box, select a platform from the Select a platform drop-down list. The items in the Select a profile to connect drop-down list are filtered by the selected platform. To add a new Mac OS X or iOS SDK to your development system from a Mac: Select Tools Options Environment Options SDK Manager. Click the Add button. On the Add a New SDK dialog box, select a platform from the Select a platform drop-down list. The items in the Select a profile to connect drop-down list are filtered by the selected platform. Sep 27, 2021 Download and install Xcode from the Mac App Store. Install Visual Studio for Mac, which also installs Xamarin.iOS. If other tools that Xamarin relies on (for example, Android SDK, Android Emulator) are configured properly, you will be able to build and run your Xamarin application right from the JetBrains Rider IDE.

Observe the following requirements:

  • Any Intel-based computer running OS X 10.8 (Mountain Lion) or later.

  • Administrator privileges.

Note that installing the JDK on OS X is performed on a system wide basis, for all users, and administrator privileges are required. You cannot install Java for a single user.

Installing the JDK also installs the JRE. The one exception is that the system will not replace the current JRE with a lower version. To install a lower version of the JRE, first uninstall the current version as described in 'Uninstalling the JRE'.

JDK Installation Instructions

When you install the Java Development Kit (JDK), the associated Java Runtime Environment (JRE) is installed at the same time. The JavaFX SDK and Runtime are also installed and integrated into the standard JDK directory structure.

Depending on your processor, the downloaded file has one of the following names:

  • jdk-8uversion-macosx-amd64.dmg

  • jdk-8uversion-macosx-x64.dmg

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Where version is 6 or later.

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  1. Download the file.

    Before the file can be downloaded, you must accept the license agreement.

  2. From either the Downloads window of the browser, or from the file browser, double click the .dmg file to launch it.

    A Finder window appears containing an icon of an open box and the name of the .pkg file.

  3. Double click the package icon to launch the Install app.

    The Install app displays the Introduction window.


    Note:

    In some cases, a Destination Select window appears. This is a bug, as there is only one option available. If you see this window, select Install for all users of this computer to enable the Continue button.

  4. Click Continue.

    The Installation Type window appears.

  5. Click Install.

    A window appears that says 'Installer is trying to install new software. Type your password to allow this.'

  6. Enter the Administrator login and password and click Install Software.

    The software is installed and a confirmation window appears.

  7. Refer to http://www.oracle.com/technetwork/java/javase/downloads/jdk-for-mac-readme-1564562.html for more information about the installation.

  8. After the software is installed, delete the .dmg file if you want to save disk space.

Determining the Default Version of the JDK

If you have not yet installed Apple's Java OS X 2012-006 update, then you are still using a version of Apple Java 6 that includes the plug-in and the Java Preferences app. See 'Note for Users of OS X that Include Apple Java 6 Plug-in'.

There can be multiple JDKs installed on a system, as many as you wish.

When launching a Java application through the command line, the system uses the default JDK. It is possible for the version of the JRE to be different than the version of the JDK.

You can determine which version of the JDK is the default by typing java -version in a Terminal window. If the installed version is 8u6, you will see a string that includes the text 1.8.0_06. For example:

To run a different version of Java, either specify the full path, or use the java_home tool:

For more information, see the java_home(1) man page.

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Uninstalling the JDK

To uninstall the JDK, you must have Administrator privileges and execute the remove command either as root or by using the sudo(8) tool.

For example, to uninstall 8u6:

Do not attempt to uninstall Java by removing the Java tools from /usr/bin. This directory is part of the system software and any changes will be reset by Apple the next time you perform an update of the OS.


Hands On Microsoft this week opened the gates on Visual Studio for Mac 2019 8.3, a flexible development environment for .NET, and The Reg can give you the lowdown on some of the new features.

But first, let's see how the Microsofties got here. Redmond has three coding tools under the Visual Studio brand, all of which have different ancestries.

In Windows Visual Studio (Xamarin Project) Pair with mac. Enter the IPaddress of the second network adaptor. Let Visual studio install Xamarin IOS, IOS SDK, additional tools on the Mac. How Can I Downgrade xamarin.ios sdk version to 12.8.0.2? Visual studio 2019 version 16.1 windows 10.0 kong reported Jul 28, 2019 at 02:04 PM.

Visual Studio on Windows supports development not only in .NET languages but also C++, Python, JavaScript and Node.js, and cross-platform mobile development using Xamarin, Apache Cordova or C++. Depending on which edition you have, you also get SQL Server database tools, test and coverage frameworks, Microsoft Office and SharePoint development, R for data science work, built-in Docker tools and more.

Xamarin is a cross-platform .NET framework designed mainly for iOS and Android, but also with support for macOS applications. A confusing thing is that Xamarin does not use .NET Core, though it does support the .NET Standard 2.1 specification in its latest version. See here for guidance.

Xamarin evolved from the open-source Mono framework, an implementation of .NET for Windows and Linux. Mono had its own IDE, called MonoDevelop, which unlike Visual Studio was originally written entirely in C#. Xamarin adapted MonoDevelop to become Xamarin Studio. When Microsoft acquired Xamarin in 2016, Xamarin Studio became a Mac-only IDE and was renamed Visual Studio for Mac. You can still get MonoDevelop for Mac, Windows and Linux, though the Mac download is now Visual Studio for Mac, and on Windows you have to build it from source.

Visual Studio Code (VS Code) is a cross-platform editor built with the Electron framework, using Node.js and the Chromium browser engine Blink. VS Code was first previewed in 2015 and has been a remarkable success, now ranking as the top development environment on the popular coding Q&A site StackOverflow by a huge margin. Although lightweight in comparison to Visual Studio, VS Code straddles the boundary between an editor and an IDE, with debugging support and a rich range of extensions.

Following the acquisition, Microsoft has been working on sharing some of its Visual Studio for Windows technology with the Mac version. This goes alongside the development of the cross-platform .NET Core, which has allowed code sharing between Mono and .NET Core, though Mono has not been completely replaced. It is still the case that Visual Studio for the Mac is a very different thing from Visual Studio for Windows.

What can Visual Studio for Mac do?

VS Mac is primarily for Xamarin development. The majority of Xamarin developers code applications for iOS and Android, and there are two different approaches to this.

Xamarin.iOS and Xamarin.Android let you write non-visual code in C# while using native tools to build the UI, Xcode for iOS or a built-in Android designer for Android.

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Xamarin Forms is a cross-platform GUI framework. You design the user interface with XAML and build for your chosen target platforms.

You can also go beyond iOS and Android. Xamarin.Mac is for Cocoa applications and uses a similar model to Xamarin.iOS. Xamarin Forms can also target Windows UWP (Universal Windows Platform) and, in preview, macOS.

There is also steadily improving support for games development with Unity.

A glance at the Xamarin forums gives a crude guide to usage. Xamarin Forms has more than double the activity of any other section (over 51,000 threads). Xamarin.Android 34,000, Xamarin.iOS 21,000, and relatively low activity elsewhere – 343 threads for Xamarin.Mac, for example.

Xamarin Forms Mac support seems to be moribund; it was announced in 2017 but the platform status here was last updated in May 2018 and remains incomplete.

Visual Studio for the Mac also supports ASP.NET Core development using Razor, Angular or React.js, and serverless with Azure Functions.

Under the Vulture's Claw

A cross-platform Xamarin Forms app running on iOS and Android

We installed VS Mac on a 2018 Mac Mini. The installer pulls down the Android SDK for you, but you have to install Xcode separately. All straightforward, but there is a puzzle about .NET Core. Version 3.0 is installed automatically, and you can create ASP.NET Core apps, but when you go to create a mobile app, the option to create an ASP.NET Core API back end is disabled because it 'requires an ASP.NET Core installation'.

The look and feel of the IDE is different from Visual Studio on Windows, as you would expect from the product history. It feels more basic and less refined, and has only a fraction of the features of its similarly named cousin.

There is no visual designer for Xamarin Forms, but there is a visual preview. Unfortunately, this did not work for iOS on our very simple demo app, showing instead a MonoTouch exception message. But the app itself worked fine on both Android and iOS. The IDE did crash once or twice but with no loss of work.

Another experiment was to create a Xamarin.Mac application and edit the generated storyboard, which defines the user interface using Xcode. This worked perfectly.

What's new?

VS Mac 8.3 supports .NET Core 3 and C# 8.0, and Xamarin now supports Android 10, Xcode 11 and iOS 13.

One of the big new features, though in preview, is XAML hot reload in Xamarin Forms. This lets you amend the XAML file defining your UI, save it, and see the changes instantly in the app running on an emulator or device.

The Visual Studio Mac native editor shares code with Visual Studio on Windows

The C# editor in VS Mac was rewritten by the Visual Studio team after the Microsoft acquisition. It now has what Microsoft calls a 'fully native UI', raising the interesting question of how much of the old MonoDevelop code, which used cross-platform Gtk#, remains in VS Mac. The new native editor was fully released in July, but VS Mac 8.3 now supports web editing (JavaScript, TypeScript, HTML, CSS and more). This lets Microsoft share more features between Visual Studio on Windows and VS Mac, including improved IntelliSense. You also get proper bidirectional text support and a natty feature called multi-caret editing that lets you overtype multiple regions of selected text simultaneously.

There is a new dialog for the NuGet package manager, but care is needed because not all NuGet packages will work on the Mac.

These are highlights; the full list of what's new is here.

Observations

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Microsoft has two successful Visual Studio development tools, and then there is VS Mac, which is important only for Mac-based Xamarin developers. Xamarin.Mac and Xamarin Forms targeting macOS are both interesting for .NET developers wondering how to get their Windows apps onto a Mac, but both are neglected relative to iOS and Android. If you want to develop for ASP.NET Core you would be better off with Visual Studio on Windows, and probably better off with VS Code with its much larger community and rich extension support. Strategically, it might make sense for Microsoft to invest in making VS Code more useful for Xamarin developers. All that said, VS Mac is substantially improved and the price is right: even the free Community edition is a capable tool. ®

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